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Showing all posts from GAME ILLUSTRATION
March 27, 2012

Chuck Gonzales illustrated Rise or Fall, a game of jocks, cheerleaders, geeks, punks, goths... What's your favorite clique from teen movies? In Rise or Fall, play as one of eight groups and try to get the most popularity points by stealing them from your opponents. 

March 20, 2012

Kyle Hilton finds the fun side of the dystopian kid-killing novels with this “Hunger Games” themed spot-the-difference game for Vulture.com.  (more)

January 26, 2012

Serge Seidlitz was commissioned by Educational Insights to design eight children's jigsaw puzzles, each made up of between 24 and 48 pieces with words printed on one side and parts of the picture on the other. (more)

December 13, 2011

Tyler Jacobson recently created a cover and various advertising materials for Dungeons & Dragons’ organized play release called “Lair Assault: Talon of Umberlee.” This meant that all of the elements in the image needed to be created separately, in order to move and resize them as needed. (more)

December 9, 2011

Valeria Cis debuts a sweet new line of puzzles to keep little hands busy over the holidays. (more)

November 10, 2011

Echo Chernik's cover for “ATTITUDE,” published by InMediaRes DBA Catalyst Game Labs, won a Silver ENnie Award for Best Cover of a Role-Playing Book. The extremely complicated double-sided cover illustration featured five custom character designs, and thousands of details to be used in a "Scavenger hunt"-like portion of the book. (more)

August 9, 2011

Larry Jones has had the pleasure of creating many different board games over the past few years, and here's the newest: Duck Soup, a whimsical game geared toward those in the fine dining and restaurant biz, chock full of cooking and restaurant management questions.  (more)

July 21, 2011

Tyler Jacobson recently created this piece for Dungeons & Dragons’ new “Neverwinter Fortune Cards” set. (more)

July 20, 2011

The Hejz share a peek at a key visual made for their long-term client Ubisoft in San Francisco to promote their alarming new shooter video game, “Call of Jaurez: The Cartel.” (more)

July 19, 2011

Nadine Takvorian created a series of avatars for Pheon, an alternate-reality game sponsored by The Smithsonian. Once a pure world where the balance of science, art, and technology triumphed in supreme unity and clarity, a select few Pheonites were not so pleased when humans were allowed to enter Pheon and mingle amongst its perfection. (more)

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